Underrail has far superior combat and character building options (possibly dialogue as well, though I haven't played it far enough to say with confidence).Īll of the games I mentioned are either in development or recently released (and thus ripe for development in further installments), are better in at least one way (short of the license), and don't contribute money to known decline-enablers. Battle Brothers has far superior party-based combat mechanics than any similar game I have ever played (leaning towards wargaming)-this might be the only legitimate comparison you made here. Age of Decadence has superior CnC, character building mechanics, and combat mechanics as well as roleplaying systems in dialogue (hard to separate from character building here). Serpent in the Staglands has a better narrative than the first and treats the player like an adult with respect to exploring the game world the combat systems are not exactly a wash, either. KotOR 2 is a thoughtful deconstruction of Star Wars tropes with dialogue improvements made in the mold of the aforementioned mediocre combat system. KotOR 1 is an M.Night Shymalan plot wrapped in mediocre combat and roleplaying systems.
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